Aug
16
hello everybody
I found a new plugin for Maya, this new plugin is amazing. Here is what the website says about it : Read the rest of this entry »
| | News | | No Comments |
hello everybody
I found a new plugin for Maya, this new plugin is amazing. Here is what the website says about it : Read the rest of this entry »
| | News | | No Comments |
Hello all
The free stuff section updated :
1- new ribbon script
2- new 2011 version for all previous MEL scripts
have fun
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Hello all
This is part of Making Avatar movie. In this part you can see the motion capture and 3d section of the project. I was amazed when I saw that they used Maya for Avatar
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| | Around the world | | No Comments |
Hello all.
As I told in previous posts, you can open ports within Maya and communicate with it. Now when you send commands you want to receive the result. But there is a problem I found when using previouse approach :
COMMANDS EXECUTE TWO TIMES !
So, how can we execute a command and receive the result?
The first step is to find all possible result types for your commands. Until now I found String (“locator1″ for example), array of strings (“locator1 locator2 locator3″ pay attention to the space between the names), integer, float, and array of these. So now how can we handle that broad type of results? can we find a way to do it completely automatic? ![]()
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| | Tips & Tricks | | No Comments |
Hi
Some days ago I spoke about commandPort command within Maya. In simple words it’ll open a TCP/IP port inside Maya, making Maya a server side of connection, then Maya will listen to that port and execute every command sent to Maya.
Now is the tricky part, what if we want to send a command that has some kind of feedback? how should we get the result of sent command? I searched the Web for a week but there were no result at all, like always in these circumstances I had no choice but to find a way by myself.
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